Inga Sumska
Tongo — screen 1

Learning experience & core mechanics

Together, these systems created a learning environment where every session offered something different — keeping users engaged.

Structured courses

Step-by-step learning paths that combine vocabulary, grammar, and practical usage.

Dialogue-based learning

Chat-style interactive dialogues with Tongo and the world's characters, simulating real conversations users would actually have.

Flashcards & vocabulary

A flexible vocabulary system — flashcards, personal dictionary, and a daily "word of the day" — designed to build habits around small, repeatable actions.

Reading & comprehension

A library of free books with instant in-line translation and audio pronunciation.

Gamified exercises

Word matching, phrase assembly, and multiple choice — mechanics designed to make repetition feel like play.

Tongo — screen 2

Product concept, naming & Tongo World

I named the product Tongo — a playful remix of "Tongue," reflecting the idea of language as a living, everyday skill rather than something you study and forget.

To make learning emotionally memorable, I created the central character: Tongo, an English-speaking corgi who became the product's guide, mascot, and tone of voice all in one.

But one character wasn't enough. I developed the concept of Tongo World — a diverse cast of characters, each from a different country and profession, that Tongo interacts with across lessons.

This grounded every exercise in a real-life scenario and a real conversation — making practice feel like meeting people, not drilling grammar.

The world-building wasn't decorative. It was the engine that made the content system scalable, culturally inclusive, and genuinely fun.

Tongo — screen 3
Tongo — screen 4

Design system & visual ecosystem

Together with the design team, I built and evolved a multi-platform design system that kept the experience consistent and cohesive across iOS, Android, and Web.

Core design system

A unified component library used across mobile and web, with adaptive themes to support different usage contexts and improve visual comfort.

Tongo World character library

A structured library of characters and visual assets that powered storytelling, lessons, and gamified interactions throughout the product.

Reading & content visuals

A dedicated library of illustrations and book covers that gave the reading experience its own distinct visual identity.

Tongo — screen 5